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1. Coming Back: Invention and T2 Manufacturing? - in Science and Industry [original thread]
Coming back to EVE after being inactive since last November; my question is: Are there any significant changes to invention or T2 module manufacturing I should know about? I've already read about the upcoming changes removing meta 0 loot drops and...
- by Jor Renalt - at 2012.04.23 17:57:00
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2. Recporcessing skills? - in Skill Discussions [original thread]
Sorry if there is another thread on this, this is the newest I found using eve-search. I gotta agree here; if the certificate system is supposed to help new players plan their skills then the harvesting certificates REALLY need to be looked over....
- by Jor Renalt - at 2008.12.28 23:22:00
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3. New Dev Blog: Speed Rebalanced by Nozh - in EVE Information Portal [original thread]
I want a cape!
- by Jor Renalt - at 2008.07.25 13:13:00
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4. New Dev Blog: Speed Rebalanced by Nozh - in EVE Information Portal [original thread]
I can see both sides. On the one hand there is to much whinning about nanos and these changes seem pretty sweeping. On the other hand I am sick and tired of missiles being shit in pvp. I don't want my missiles to do full damage every time but at t...
- by Jor Renalt - at 2008.07.25 12:35:00
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5. Jumpclones destroying implants.. - in EVE General Discussion [original thread]
Edited by: Jor Renalt on 06/12/2007 06:06:04 I'm running classic and not premium, for what its worth. I don't see how that could affect anything but who knows. (didn't lose implants in clone jump as stated on first page) Ecit: and I posted a...
- by Jor Renalt - at 2007.12.06 06:05:00
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6. Revelations 2.3 Post-Patch Feedback Thread - in EVE Information Portal [original thread]
Originally by: Bahubali lag is less with this patch, but getting frequent disconnection. I don't know about the lag being less but I have also been having disconnect problems. There is the possibility my machine/router/isp is the probl...
- by Jor Renalt - at 2007.11.15 19:55:00
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7. How To Kill Macro-Miners in High Sec? - in EVE General Discussion [original thread]
Bah, oh well. Right now just salvaging/stealing the loot from the pirate wrecks scattered all around them.
- by Jor Renalt - at 2007.06.16 09:44:00
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8. So level 5s will be lowsec only? - in EVE General Discussion [original thread]
The problem, it seems to me, is that low sec is apparantly more dangerous than 0.0. In 0.0 alliances can claim soveriegnty over systems and defend them or let corps rent them and defend them. Since low sec is technically still Empire no one can cl...
- by Jor Renalt - at 2007.06.15 21:33:00
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9. Broken Skills? - in Skill Discussions [original thread]
Is there a list anywhere of 'broken' skills? I've read that Tactical Shield Manipulation V is broken and I also saw in general recently that Target Navigation Prediction V may also be broken. Is there a list of confirmed broken skills, or are thos...
- by Jor Renalt - at 2007.06.12 09:04:00
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10. Speed Limits in 1.0 - in EVE General Discussion [original thread]
What's really bad is when they pull you over and end up nailing you for a seatbelt violation too....
- by Jor Renalt - at 2007.06.10 06:03:00
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11. drake nerf - in EVE General Discussion [original thread]
Thanks for the info. If those are the only changes my current Drake setup will survive (I don't have any rigs).
- by Jor Renalt - at 2007.06.07 21:03:00
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12. drake nerf - in EVE General Discussion [original thread]
For those of us who can't login to the test server this instant can someone explain what the nerf is going to do exactly?
- by Jor Renalt - at 2007.06.07 20:48:00
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13. drake nerf - in EVE General Discussion [original thread]
So I work my ass off to get into a Drake with T2 shield extenders and amplifiers and now my whole setup is going to be garbage? Nice.
- by Jor Renalt - at 2007.06.07 17:32:00
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14. Freighter griefing problem? - in EVE General Discussion [original thread]
I'm fairly new to the game so I don't really have any direct experience with what's being discussed here. However, it does seem to me that giving frieghters one or two mid slots would make things a bit more balanced. At the same time though if a h...
- by Jor Renalt - at 2007.05.10 20:56:00
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